![]() The idea behind this method is to duplicate your target mesh. To start, you will create outlines by using an inverted mesh. Unzip it and navigate to ToonOutlineStarter and open ToonOutline.uproject. ![]() Start by downloading the materials for this tutorial (you can find a link at the top or bottom of this tutorial). Note: This tutorial is part of a 4-part tutorial series on shaders in Unreal Engine:
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